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The Aristocrats
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Devlog
The Steam Gigabotch, And The Future Of The Game, 18-12-2024
December 18, 2024
by
Boxman12
22
So I fucked up, and Aristocrats is now permanently disallowed from sale on Steam, meaning Itch is the only place to buy it (for now). The reason is because the manual reviewer interpreted Elliot and E...
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Update, Aristocrats version 1-0-2!
December 01, 2024
by
Boxman12
31
#Update, #Bug Fix
Alrighty, finally getting this update for Episode 1 out! I think this sets the barometer for launch quality going forward, i.e. until episode 2 is in at least this state of quality, I won't launch, to...
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Update, Aristocrats version 1-0-2!
December 01, 2024
by
Boxman12
28
#Update, #Bug Fix
Alrighty, finally getting this update for Episode 1 out! I think this sets the barometer for launch quality going forward, i.e. until episode 2 is in at least this state of quality, I won't launch, to...
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Fixed the version that crashed, and some other comparatively minor bugs.
November 16, 2024
by
Boxman12
8
I'm extremely sorry that the version I published had those crashes, that was total carelessness on my part. The new version, 1-0-1, should be functional, along with some minor bugfixes to the classroo...
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Episode 1, Available Now!
November 16, 2024
by
Boxman12
16
Episode 1 is now available! Thank you all very much for your continued support and patience while I worked on this! I don't know exactly what the future holds for now, but I am incredible proud to be...
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New release date - 15th/16th of November!
November 08, 2024
by
Boxman12
14
Episode 1 launches on Itch.io, feature complete, on the 15th/16th of November! Apologies again for all the delays...
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Delays! Fuck!
October 21, 2024
by
Boxman12
14
So if you've been on my twitter, you've probably seen that the game's been delayed, but I've yet to announce that here, so here we go. I'm sorry, but there's no way I was getting this finished for tom...
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Update on CG progress, and delays. 16-09-2024
September 16, 2024
by
Boxman12
8
Alrighty, brief update because frankly, not a lot has changed, or at least not nearly enough to prevent a delay to release. Two weeks delay, I'm afraid. I want to have a simultaneous release on Itch a...
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CGs in progress -27/08/2024
August 27, 2024
by
Boxman12
10
Just a very general update, currently all the game's 3D rooms are largely done with some props still to be made, which is very quick but best done focussed so I can make a lot at once, the main assets...
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07/08/24 Devlog - Swimming is harder than I thought.
August 07, 2024
by
Boxman12
8
So, these past few weeks I've almost entirely been focussed on making progress on the swimming minigame, which wound up being a lot more comlpicated than I had initially thought. That said, it's comin...
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15/07/2024 Devlog - Teachers CG finished, Swimming minigame mockup and the pool room modelled
July 15, 2024
by
Boxman12
8
#devlog
So, bit devlog this time! Sorry for the delay on it, it's been a fucked few days. As you can see in the attached images, I've made a start on the swimming minigame with a mockup, the idea is a three l...
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25/06/2024 Devlog - Hot for teacher
June 25, 2024
by
Boxman12
11
Alright, another fortnight, another devlog! The goal for this week of work was a bit of a jumpscare, as I realized that I had not, in fact, finished modelling the entire cast. That said, the teachers...
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10/06/2024 Devlog
June 10, 2024
by
Boxman12
17
#devlog, #progress, #or the lack thereof
Apologies for the delays on this latest devlog, but I genereally only like doing them when I have something finished and I simply don't. It was bound to happen eventually and I have set aside extra ti...
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Devlog 12/05/2024 - Parlour is asset-complete!
May 12, 2024
by
Boxman12
18
#devlog
Another week of work, another room largely finished! The parlour this time, a room for everyone to sit around, drink and relax. This room's going to have a lot of NPCs in it once it's actually writing...
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29/04/2024 Devlog - Full Cast Modelled!
April 29, 2024
by
Boxman12
17
Alright, another week of work on the game done! The full cast for episode 1 of the game is now rigged and modelled! Only Elliot and Vivienne have animations yet, but idles are very quick, and I'll be...
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Devlog - 15/04/2024
April 15, 2024
by
Boxman12
9
#Devlog, #Progress Update
Alrighty, brief update this time! Chipping away at the attic, been trying a few different approaches to get the cramped, claustrophobic feeling of a dark room that's not been touched in a while with t...
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Progress Update 31/03/2024
March 31, 2024
by
Boxman12
12
#Progress, #Devlog
Progress proceeds apace! Room updates like this aren't the most exciting but they are vital in filling out the house. The attic obviously took the bulk of devtime this week, being almost entirely cust...
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A huge thankyou to everyone who downloaded!
March 30, 2024
by
Boxman12
11
#thank you, #Download goal reached, #5 stars too holy shit
It's been two weeks since the Demo launched and I had set myself a 2k download goal to be able to justify continuing development. It hit 5k downloads last night. I want to thank you all very, very muc...
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Final update to Demo launched!
March 26, 2024
by
Boxman12
6
#Demo, #Final
After compiling all the most requested tweaks and fixes, I've made several changes, major and minor, to the game! From being able to click to interact and advance text, better signposting and context...
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Apologies, fixed upload
March 16, 2024
by
Boxman12
6
Uploaded the wrong version initially, for the full hotfix, you want Build 0-0-4 (The exe it contains is still 0-0-3, that's normal)...
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Hotfixes Published!
March 16, 2024
by
Boxman12
8
#Hotfix, #Update, #Aristocrats
Minor update to fix some common issues with the Demo build. First and foremost, there is now a Quit button that will close the game on both the Main Menu and in the player's Inventory/Pause menu, as w...
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Playable Build Uploaded!
March 15, 2024
by
Boxman12
6
#Release, #Update
The Aristocrats Demo is now playable! Please enjoy, and leave any feedback about bugs or suggestions in the Bugs discussion thread, and any typos or spelling mistakes in the Typos discussion thread!...
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Delayed playable build.
February 14, 2024
by
Boxman12
9
The playable build launch is still a week or so out, as I badly underestimated how much time a given CG would take, as they are quite elaborate. Also, given this underestimation in scope, I am adjusti...
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